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Apollo vs Moonlight
The same facts for both, read from GitHub every night, and the relation a person reviewed.
| Fact | Apollo | Moonlight |
|---|---|---|
| Language | C++ | C++ |
| Licence | GPL-3.0 | GPL-3.0 |
| Stars | 11k | 19k |
| Latest | v0.4.6 | v6.2.0 |
| Last push | 2026-05-21 | 2026-10-06 |
| Release cadence | about 23 days between releases | about 148 days between releases |
| Active contributors | 0 commit authors on the default branch in the last 90 days | 4 commit authors on the default branch in the last 90 days |
| Flags | none | none |
How they relate
Both replace Parsec. Alternatives to Parsec →
PartialApolloWindows streaming host for Moonlight and Artemis clients that creates a virtual display matching each client's resolution, with no account or relay service.
PartialMoonlightThe client side of low-latency game and desktop streaming from a Sunshine host, with no account.
Apollo
- v0.4.7-alpha.12025-08-12GPU priority hackpre-release
- v0.4.62025-07-13> [!WARNING]
- v0.3.7-hotfix.12025-06-05v0.3.7
- v0.3.6-hotfix.12025-05-281. Set correct defaults for Legacy Ordering and Allow client commands when pairing a new client
- v0.3.5-alpha.52025-05-061. Added APOLLO_ prefixed env varspre-release
Apollo
✓ signed The latest release, v0.4.6, carries a signature GitHub verified.
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Moonlight
unsigned The latest release, v6.2.0, carries no signature GitHub could verify.
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